Creating digital art using various software packages such as Adobe Photoshop, Unity, Unreal Engine and Maya.
Evaluate, create and maintain workflow for inventory, sales, creation and shipping.
Design, development and implementation of social media and marketing across various platforms.
Development and implementation of digital assets using various creative suites such as 3d Studio Max, Maya, Blender, ZBrush, Photoshop and Unity.
Level creation and gameplay design.
Wrote various game scripts in the language of C#.
Developed strategies and system improvements to optimize asset management processes.
Evaluate, create & maintain workflow documentation and calendars.
Responsible for handling concept development of characters, props and environments for a graphic novel that will be released in 2023. Still in production until funding closes. Work from this project can be viewed upon request.
Providing recommendations and roadmaps for proposed solutions.
Performing design, debug, and performance analysis on systems/networks.
Documenting and sharing best practice knowledge for new solutions.
Advocating for process improvements and helping develop solutions.
Regularly communicating new features and benefits to partners, customers and users.